
Axel Greye
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Posted - 2011.04.26 02:04:00 -
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I completely agree that the current bounty system needs a radical overhaul to make "bounty hunter" a legitimate and serious profession within Eve. CCP have kinda just let the current bounty system sit untouched, which is a shame as their could be serious potential for a great new profession within a game that strives to give the player more options for career path.
Reasons for overhauling the Bounty System: 1. To stop people wearing bounties like fashion accessories, and cement the fact that having a bounty is not a good thing. 2. To give PVE'ers and Industrialists with little PvP Experience but Alot of ISK a Legitimate method of deterrence and retaliation against Griefers. 3. As a New career option, focused on good PvP with feasible ISK rewards.
Idea's for overhaul:
1. Contractual Kill-Rights This method would run along side a more traditional bounty system and can only be activated if you hold Kill-rights against the targeted player. This method instead implements a sort of "Want to Buy" contract for the Successful Destruction of any given players Ship (Not Pod). - Contract Must be issued privately. - Once accepted, the Kill-Rights of the Contractor are transferred to the Contracted Bounty Hunter but the Duration of those rights is reduced to 1 week or 25% of the remaining time on the Original Kill-Rights (which-ever is smaller). - Upon Successful completion of the Contract, The Contracted Bounty Hunter will receive the "Buy" Value for the Contract. - Upon Failure, The Kill-rights Vanish and the Contract is Failed.
The thing that I like about this method is that it creates a sort of Hired Assassin Profession for when you feel your kill-rights are beyond you. A new profession and a new lease on life for Kill-Rights.
2. Traditional Bounty System This method would be more typical in the sense that you would not need to have Kill-Rights against the desired target, However this kind of bounty can only be issued publicly and is awarded to whoever completes the conditions first. This method requires Bounty Hunters to Register with CONCORD, and has a running fee of 10 Million ISK per Week Registered.
- Players would issue a bounty listing against any player with a Negative Security Status to the Bounty Register. - Once a player has a bounty, His name would be listed on the Bounties Register until this Bounty is Removed or Claimed. - as a Bounty Hunter, You can browse the Register and look/search for Players with Bounties. When you have found a player who's bounty you want to try and claim, you can accept the listing. - A Listing can only be accepted by 1 Bounty Hunter at a time, and Grants 24 Hours in which CONCORD will 'Look the Other Way'. - If within those 24 hours you kill the Listed Players Ship (Not Pod), the Bounty Award is transferred into your wallet and the Listing is Removed. - After those 24 Hours are up and you have failed to kill the Mark, Your Grace Period from CONCORD Ends and the Bounty is Re-Listed on the Register. You as the bounty hunter can no longer accept bounty listings against that player for a Minimum of 1 week. (to give other bounty hunters a shot at the mark)
This method is nice as it is a Global Profession. You do not need to be good at PvP or be privately Hired, You do not need to go for High Value Marks all the time, You can go for Bounties that you think you are capable of handling or that are local to you.
Both Methods would give some players a serious rethink about wearing bounties like social elite tags, and instead, adds a new and interesting PvP Mechanic, but Also adds some deterrence for griefing.
Bleh long post is long, but just my idea's. =P
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